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ShadowMan44

146 Game Reviews

38 w/ Responses

Childhood right here. Looking back at it though, mission 4 is IMPOSSIBLE.

First off, the multiplier blobs that spawn out the spiders make the mission unplayable because those things drain all of your energy by the time you get to more of the serious waves.

Yeah uh... "fun" is really stretching it. This looks like a school project by a 13 year old from 1998, there's no sound at all, the graphics are done in that late 90's - early 2000's game maker style.

1/10 would not play again.

Why'd you upload this here when there are already hundreds of games like this?

Nostalgia wave right here.

The biggest issue with this game is that it will become impossible around level 40-50 if you don't have the right upgrades/spells. The only magic spells you will ever need (besides nuke) are Insta-kill and flame ball. Another tip is to not get the auto-save feature, you could potentially mess up by buying a useless upgrade and never have enough money for something else because of it.

I haven't seen anyone else mention it on here but I'll say it now: The main stage theme is the boss theme from Turtles in Time on SNES, a good choice but it gets repetitive sometimes.

Why can't I exit the training stage???

As simple as a mobile phone game. Not really worth releasing on a flash game website.

DarkArcherZxZ responds:

Thank you for your honest opinion. I will be adding more features to make it a bit more complex and pc game worthy. Thanks for the review :)

The main problem with this is that there are no penalties for doing something wrong. In the section where you have to plug in the wires, there should be a thing where you can lose points if you plug the outlet into the wrong colored socket.

Basically, it's not a game because you can't lose.

Ever want to feel like you're playing MegaMan on an early 2000's cell phone? Well this is the game for you then.

I dabble in pixelart every now and then.

Age 27, Male

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