This is the same idea as the "avoid ghosts" game that was posted a few days ago. Except this time it's executed even worse.
This is the same idea as the "avoid ghosts" game that was posted a few days ago. Except this time it's executed even worse.
This is surprisingly good, I hope this gets front paged.
I hope so! I spent much time creating content and implementing it into the game, so, yea, it would be nice!
The jumping is a bit too low, it's near impossible to reach the next platform, the level should transition immediately when you touch the green "cloud" instead of having to wait a few seconds.
The controls are almost game breakingly stiff, the screen should scroll with the player instead of having the player to reach to the end of it, because then you can see what is ahead of you.If this game is a demo, then please take this criticism into consideration, I hate to see this kind of stuff be posted on Newgrounds in this day age age.
Childhood right here. Looking back at it though, mission 4 is IMPOSSIBLE.
First off, the multiplier blobs that spawn out the spiders make the mission unplayable because those things drain all of your energy by the time you get to more of the serious waves.
Yeah uh... "fun" is really stretching it. This looks like a school project by a 13 year old from 1998, there's no sound at all, the graphics are done in that late 90's - early 2000's game maker style.
1/10 would not play again.
Why'd you upload this here when there are already hundreds of games like this?
Nostalgia wave right here.
The biggest issue with this game is that it will become impossible around level 40-50 if you don't have the right upgrades/spells. The only magic spells you will ever need (besides nuke) are Insta-kill and flame ball. Another tip is to not get the auto-save feature, you could potentially mess up by buying a useless upgrade and never have enough money for something else because of it.
I haven't seen anyone else mention it on here but I'll say it now: The main stage theme is the boss theme from Turtles in Time on SNES, a good choice but it gets repetitive sometimes.
I dabble in pixelart every now and then.
Age 27, Male
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Joined on 7/26/13